2023 MUSIC+SOUND AWARDS

 BEST SOUND DESIGN FINALISTS

(Winners shown in orange - click to view work)


BEST SOUND DESIGN IN BROADCAST ADVERTISING FINALISTS

Corteiz 'Da Skydive'

Sound Designers: George Castle + James Benn at No.8ldn, London

*

Save The Children 'Save the Survivors'

Sound Designer: Sam Ashwell + Mike Bovill at 750mph, London

Sound Producer: Olivia Ray

Agency: POL

*

Coca-Cola 'Masterpiece'

Sound Designer: Jeff Dittenber at Yessian Music, Detroit

Assistant Sound Designer: Jacob Wolfe

Agency: BLITZWORKS

*

CALM 'The Invisible Opponent'

Sound Designer: Mark Hills at Factory Studios, London

Sound Producers: Deborah Whitfield + Ethan Day

Agency: Abbott Mead Vickers BBDO

*

Nike 'The Footballverse'

Sound Designers: Sam Ashwell + Jake Ashwell at 750mph, London

Sound Producer: Olivia Ray

Agency: Wieden + Kennedy

*

FIFA 'Match Day'

Sound Designers: Sam Ashwell + Mike Bovill at 750mph, London

Sound Producer: Olivia Ray

Agency: Wieden + Kennedy


BEST SOUND DESIGN IN ONLINE, VIRAL + AMBIENT ADVERTISING FINALISTS


Amazon Books 'That Reading Feeling Awaits'

Sound Designers: Joe Wilkinson, Culum Simpson + Lawrence Kendrick at String and Tins, London

Sound Producer: Olivia Endersby

Agency: Droga 5

*

BBC News 'Trust Is Earned'

Sound Designers: Henning Knoepfel + Graham Norman at Soundtree Music, London

Agency: BBC Creative

*

Aston Martin - DBS 770

Sound Designer: Owen Hemming-Brown at Echoic Audio, Bristol

Agency: Superunion

*

Cannondale Bikes 'Sculpted by Speed'

Sound Designer: Adam Smyth at String and Tins, London

Sound Producer: Alina Miroshnichenko

Agency: The Corner

*

IWC Ingenieur

Sound Designer: Owen Hemming-Brown at Echoic Audio, Bristol

*

Nike Mercurial

Sound Designers: Matthew Wilcock + Connor Duin at Zelig Sound, London

Sound Producer: Breda Canning



BEST AUDIO MIX IN A COMMERCIAL FINALISTS


Vanish for Ambitious about Autism 'Me, My Autism & I'

Sound Mixer: Sam Ashwell at 750mph, London

Sound Producer: Olivia Ray

Agency: Havas

*

Lamborghini Revuelto 'From Now On'

Sound: James Evans, Nick Spradlin + Dominik Ragančík at Source Sound Inc, Los Angeles

Supervising Sound Editor + Re-Recording Mixer: Charles Deenen

Sound Producer: Daniel Lepervanche

Agency: Beyond the line | Le Dictateur

*

NatWest 'Tomorrow Begins Today'

Sound Mixer: Mark Hills at Factory Studios, London

Sound Producer: Ciara Wakley

Agency: The&Partnership

*

Save The Children 'Save the Survivors'

Sound Mixers: Sam Ashwell + Mike Bovill at 750mph, London

Sound Producer: Olivia Ray

Agency: POL

*

Toyota GR Corolla 'The Shoot'

Sound: Nick Spradlin + James Evans at Source Sound Inc, Los Angeles

Supervising Sound Editor + Re-Recording Mixer: Charles Deenen

Sound Producer: Daniel Lepervanche

Agency: Sweatpants Media

*

FIFA 'Match Day'

Sound Mixers: Sam Ashwell + Mike Bovill at 750mph, London

Sound Producer: Olivia Ray

Agency: Wieden + Kennedy


BEST SOUND DESIGN IN A TELEVISION PROGRAMME FINALISTS


RWBY: Volume 9

Sound Designers: Alena Lecorchick, Philip Spann, Jacob Camitta, Andrew Scott, Dane Butler, Chris Kokkinos at Rooster Teeth, Austin

Sound Producer: Melinda Bonifay

Supervising Sound Editor: Alena Lecorchick

*

A Whole Lifetime with Jamie Demetriou

Sound Designer: Jon Clarke at Factory Studios, London

Sound Producer: Deborah Whitfield

Director: Andrew Gaynord

*

Dynamo Dream

Sound Designers: Brendan J. Hogan, Evan Anderson + Jonathan Pascone at Impossible Acoustic, Seattle

Supervising Sound Editor: Brendan J. Hogan

Director: Ian Hubert

*

SAS: Rogue Heroes

Sound Team: Judi Lee-Headman, Nigel Squibbs, Tony Gibson, Lewis Todd, Darren Mcquade, Kelly Stewart, Jemma Riley-Tolch, Glen Gathard, Jason Swanscott, Zoe King, Kirsty Graham, Dominic Lawrence, Guy Mallett + Tobias Crane

Supervising Sound Editor: Tony Gibson

Director: Tom Shankland

Studio: BBC

*

Dans Ma Tête

Sound Designers: Loïc Canevet, Gaëtan Chodzko, Matthis Geffroy, Will Rosati, Paul Asbati + Mathias Villeroy at benzēne, Paris

Sound Producer: Greg Musso

Supervising Sound Editor: Loïc Canevet

Produced by: Iconoclast 

Director: Clément Durou

Studio: Canal+

*

Ted Lasso Season 3

Sound Team: Brent Findley, Richard David Brown, Scott G.G. Haller, Gerry Gonzalez, Mark Cleary + Clayton Weber at Warner Brothers, Los Angeles

Supervising Sound Editor: Brent Findley


BEST SOUND DESIGN IN A FEATURE FILM FINALISTS


Guillermo del Toro's Pinocchio

Sound Designers: Masanobu "Tomi" Tomita, Chris Richardson + Andrew Vernon at Sound Lab a Keywords Studio, Burbank

Sound Supervisor / Sound Designer: Scott Gershin

Sound Producer: Debbie Gonzalez

Director: Guillermo del Toro

Studio: Netflix

*

NOPE

Sound Designer: Johnnie Burn at Wave Studios, London

Director: Jordan Peele

*

Femme

Sound Designer: Josh Campbell at Factory Studios, London

Sound Producer: Deborah Whitfield

Directors: Sam H. Freeman + Ng Choon Ping

*

The Latent Image

Sound Designers: Alex Gregson + Frankie Maiden at 344 Audio, UK

Director: Alexander McGregor Birrell

*

The Unheard

Sound Designer: Colin Alexander at Wild Choir, New York

Director: Jeffrey A. Brown

*

Raging Grace

Sound Designer: Jon Clarke at Factory Studios, London

Sound Producer: Deborah Whitfield

Director: Paris Zarcilla


BEST SOUND DESIGN IN A SHORT FILM FINALISTS


The Storm Chaser

Sound Designer: Mark Hills at Factory Studios, London

Director: Jack Pirie

*

Blue

Sound Designer: Daniel Nolan at AMBR, New York

Sound Producers: Michelle Curran + Mike Perri

Director: Rob Petrie

*

Still Here

Sound Designers: Bertus Pelser + Mattijn Willems at Amp.Amsterdam // The Sonic Branding Company

Director: Guido Ekker

*

Incubus

Sound Designer: Chris Southwell at Jungle Studios, London

Director: Tito Fernandes

*

West Flies the Raven

Sound Designer: Alex Gregson + Danny Jones at 344 Audio, UK

Director: Ross Syner

*

OBA

Sound Designer: Jack Hallett at Factory Studios, London

Sound Producer: Ciara Wakley


BEST SOUND DESIGN IN a Video GAMe FINALISTS


Horizon Forbidden West: Burning Shores

Sound Team: Bastian Seelbach, Anton Woldhek, Lewis James, Jacopo Consonni, Lovisa Bergdahl, Nick van Kleef, Ruben Bergshoeff, Arjen Schut, George Vlad, Jimmy van der Heijden, Lars Tesselaar, Ramon Kerstens, Phillip Kovats, Karen Waller, Devon Graham, Jeremie Voillot, Dennis Bestafka, Safar Bake, Jon Rook, Justin E. Bell, Aaron Sanchez, Robert Castro, Andres Herrera, Maria Rascon, TJ Schauer, David Goll, Derrick Espino, Michael Kent, Blake Collins, Danny Barboza, Charlie Ritter, Ian Barker, Andrew Corbitt + Bryan Higa at Sony Interactive Entertainment Europe / Guerrilla Games

Director: Mathijs de Jonge

*

Minecraft Legends

Sound Team: Crispin Hands (Audio Director), Samuel Aberg (Audio Director), Sashen Reddy, Rashid Hille, Frank Faugno, Toby Hulse, Matthew Besler, Phil Layton, Max Olesko, Andrew Siu, Dan Bidal, Julian Bibl, Ian Savage, David Fairfield, Marschawn Howard, Carl Matthes, Rodrigo Lengning, Shayne Johnson, Dan Reyes, Matthew O'Connor at Lionshead Entertainment, Inc, Vancouver

Directors: Magnus Nedfors + Jon Dowdeswell + Pete Gahn

Publishers: Mojang Studios + Xbox Game Studios

Developer: Blackbird Interactive

*

Call of Duty: Modern Warfare II

Developer: Infinity Ward, Woodland Hills, CA

Sound Team: Stephen Miller, Dave Rowe MPSE, Tim Stasica (Audio Directors), Stuart Provine (Principle Sound Designer), David Natale, Chris Egert, Brian Bibbo, Chris Staples, Doug Prior, Robert Rice, Michael Krystek, Michael Spina, Myon Sample, Elise Tankiewicz, Duncan Adamson, Corey Shay, Sam Markowitz, Natalie Tobiason, Christopher Christensen, Carl Dorzok, Angelo Gabriel Gepiga, Trant Lee-Aimes, Ryan Stevens, Ian Mika, Jonathan Gosselin (External Audio Directors), Jeremiah Sypult, Blair Bitonti, Christian Sakanai, William Cornell, Joe Tennies, Darcy Sandall, Corina Bello, Jake Harley, Lee Staples, Tim Schlie, Landen Belardes, Russell Topal MPSE, Igor Comes, Rashaad Wiggins, Jim Schaefer, John Joseph Thomas, Mitchell Osias, Adam Boyd MPSE, Bryan O. Watkins, Charles Deenen, Nick Martin, Myron Nettinga. Tom Brewer, Carlos Solis, Mark Jasper, Travis Prater, Alexander Ephraim MPSE, James Evans, Josh Moore, Matt Hall, Chris Terhune, Nick Interlandi, Tory Bader, Nick Martin, John Paul Fasal, Nicolas Tremblay, Darren Blondin, John Drelick, Mathieu Denis, Darrell Tung, Jordan Ruhala, Victor Arias, Jim Lecroy, Steven Carroll, Rudy Duro, Gary Hecker MPSE, Randy Singer, Jeff Gross, Michael Broomberg, Daniel Lepervanche, Natalie Pohorski, Mike Horton, Vadim Nuniyants, Julianne McCormack

Publisher: Activision

*

God of War Ragnarök

PlayStation Studios + Sony Santa Monica, Sony Interactive Entertainment

Supervising Sound Designers: Jeremy Rogers + Michael Kent

Sound Design Leads: Alex Previty, Beau Anthony Jimenez, Bryan Higa, Justin E. Bell, Nick Tomassetti + Stephen Schappler

Senior Sound Designers: Aaron Sanchez, Ash Read, Dennis Bestafka, Derrick Espino, Jeshua Whitaker, Lewis Everest , Noburo Masuda + Tsubasa Ito

Sound Designers: Andres Herrera, Chris Kokkinos, Dan Ramos, Danny Barboza, Danny Hey, Kei Matsuo, Koji Niikura, Lewis Barn, Maria Rascon, Presley Hynes, Prin Keerasuntonpong, Robert Castro, Satsuki Sato + TJ Schauer

Technical Sound Designers: Sean LaValle, Cameron Sonju, Enoch Choi, Gavin Booth, Roy Lancaster, Charles Dworetz, Bradley Gurwin, Mallorie Lesher, Dave St. Jean, Klaudia Schaffer, Aaron Cendan, Ashton Faydenko, Jessie Chang, Skylar Chen

Sound Producers: Chloe Kishel, Hayden Griffin

Director: Eric Williams

*

Convergence: A League of Legends Story

Sound Team at Vibe Avenue, Montreal

Publisher: Riot Forge

Developer: Double Stallion

*

Warhammer 40,000: Darktide

Sound Designers: Johan Westling, Anders Nilsson, Jonas Hellberg, Ola Torung, David Wahlund, Anton Ahlberg, David Forss, Ranga Illeperuma + Danijel Djuric at Fatshark, Stockholm



SPONSORED BY MACHINE - BEST SOUND DESIGN IN A VIDEO GAME TRAILER / PROMO FINALISTS

 
 

Avatar: Frontiers of Pandora – Official World Premiere Trailer

Game Publisher: Ubisoft, Malmö

Sound Designers: Emiliyan Arnaudov, Fede Modanese + Glen Gathard at Molinare

Audio Director: Alex Riviere

*

Wild Hearts Trailer - A World Gone Wild

Sound Designers: Nick Martin, Josh Moore, Dominik Ragančík + Igor Comes at Source Sound Inc., Los Angeles

Supervising Sound Editor: Charles Deenen

Sound Producer: Daniel Lepervanche

*

Assassin’s Creed Mirage - Cinematic World Premier

Sound Designers: Nick Martin, Josh Moore, Igor Comes + Nick Interlandi at Source Sound Inc., Los Angeles

Supervising Sound Editor: Charles Deenen

Sound Producer: Daniel Lepervanche

*

Star Wars Jedi: Survivor - Official Reveal Trailer

Sound Designers: Nick Martin + Nick Interlandi at Source Sound Inc., Los Angeles

Supervising Sound Editor: Charles Deenen

Sound Producer: Daniel Lepervanche

*

Star Wars Outlaws: Official World Premiere Trailer

Sound Designers: Nick Martin, Nick Interlandi, Dominik Ragančík + Josh Moore at Source Sound Inc., Los Angeles

Supervising Sound Editor: Charles Deenen

Sound Producer: Daniel Lepervanche

Game Publisher: Ubisoft, Malmö

Audio Director: Simon Koudriavtsev

*

Warhammer Age of Sigmar: Realms of Ruin

Sound Designer: Jamie Lewis at Frontier Developments PLC


BEST SOUND DESIGN IN BRANDING FINALISTS

Sky Sci-Fi Idents

Sound Design: Zelig Sound, London

Sound Producer: Breda Canning

*

Sky Kids Idents

JOINT ENTRANTS: SATV Music Publishing + Zelig Sound

Sound Design: Zelig Sound, London, for SATV Music Publishing at Sky Studios, London

*

Channel 4 Masterbrand Idents

Sound Designers: Lawrence Kendrick, Culum Simpson, Jim Stewart, Kaspar Broyd, Adam Smyth, Joe Wilkinson, Adam Hare, Will Cohen + Mike Bamford at String and Tins, London

Sound Producers: Laura-Leigh Smith + Rachel Hough

*

CBBC Idents

Sound Design: Mark Hills at Factory Studios, London

Sound Producer: Deborah Whitfield

*

Formula E Season 9 - Sonic Branding

Sound Designers: Alex Bingham + Nigel Manington at Machine, London

Sound Producer: Rebecca Boswell

*

Channel 4 - Rebrand

Sound Designer: Anthony Moore at Factory Studios + SIREN

Sound Producer: Beth Massey